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Rapid Game Prototyping

 

Why you should out source your prototyping to IC CAVE ?

 

While your team is hard at work preparing your current game to go gold, you're looking ahead to the next game, and how to minimise "crunch time" next time around. What if you could prototype your next game right now, without distracting the team or diverting critical personnel?

Game code must be reliable above all else, whereas prototype code must first and foremost demonstrate features and design. Prototyping takes a different attitude to production programming - a prototype only ever needs to be "good enough". The Moth Game is a good example of what prototyping should be about. A seasoned game developer will spot plenty of rough edges in it but it works and it's fun.
You have a "bright idea" that could make your next game a bestseller, but how will it work in practice? IC CAVE can prototype those ideas, then test them in the Usability Lab to see how the target audience will respond.
We are currently developing a generic game framework, for faster prototyping. This will include Client-Server functionality for early testing of network/multiplayer issues.

 

 
   
     
Products: Rapid Game Prototyping
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